A Sunday Night Adventurer's Guild Game
DM'd by Chris

Wednesday, May 23, 2012

Initial Game Notes

Initial Game Notes
Began: 5/20/12
DM: Chris
Players: Jake, Joey, Ben, Dave
System: 3.5 D&D
Sourcebooks: Core Rules; additional material permitted on a case by case basis
House Rules: Standard group rules plus: 1 fate chip per session per player to be applied in similar fashion to Weird Wars/Deadlands rules. Additional fate chips awarded as DM sees fit (blogging, good role play, etc.)

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